lib64SDL2-devel-2.0.10-1-omv4000.x86_64.rpm


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Description

lib64SDL2-devel - Headers for developing programs that will use SDL2

Property Value
Distribution OpenMandriva Cooker
Repository OpenMandriva Main Release x86_64
Package filename lib64SDL2-devel-2.0.10-1-omv4000.x86_64.rpm
Package name lib64SDL2-devel
Package version 2.0.10
Package release 1-omv4000
Package architecture x86_64
Package type rpm
Category Development/C
Homepage http://www.libsdl.org/
License Zlib
Maintainer -
Download size 250.86 KB
Installed size 1.69 MB
This package contains the headers that programmers will need to develop
applications which will use SDL2.

Alternatives

Package Version Architecture Repository
lib64SDL2-devel - - -

Requires

Name Value
/usr/bin/pkg-config -
cmake-filesystem -
lib64SDL2_2.0_1 = 2.0.10-1
pkgconfig(alsa) -
pkgconfig(egl) -
pkgconfig(gl) -
pkgconfig(glu) -

Provides

Name Value
SDL2-devel = 2.0.10-1
cmake(SDL2) -
devel(libSDL2-2.0(64bit)) -
lib64SDL2-devel = 2.0.10-1
lib64SDL2-devel(x86-64) = 2.0.10-1
pkgconfig(sdl2) = 2.0.10

Download

Type URL
Mirror abf-downloads.openmandriva.org
Binary Package lib64SDL2-devel-2.0.10-1-omv4000.x86_64.rpm
Source Package SDL2-2.0.10-1.src.rpm

Install Howto

  1. Enable the repository in Software Repository Picker:
    # om-repo-picker
  2. Install lib64SDL2-devel rpm package:
    # dnf install lib64SDL2-devel

Files

Path
/usr/bin/sdl2-config
/usr/include/SDL2/SDL.h
/usr/include/SDL2/SDL_assert.h
/usr/include/SDL2/SDL_atomic.h
/usr/include/SDL2/SDL_audio.h
/usr/include/SDL2/SDL_bits.h
/usr/include/SDL2/SDL_blendmode.h
/usr/include/SDL2/SDL_clipboard.h
/usr/include/SDL2/SDL_config.h
/usr/include/SDL2/SDL_config_android.h
/usr/include/SDL2/SDL_config_iphoneos.h
/usr/include/SDL2/SDL_config_macosx.h
/usr/include/SDL2/SDL_config_minimal.h
/usr/include/SDL2/SDL_config_os2.h
/usr/include/SDL2/SDL_config_pandora.h
/usr/include/SDL2/SDL_config_psp.h
/usr/include/SDL2/SDL_config_windows.h
/usr/include/SDL2/SDL_config_winrt.h
/usr/include/SDL2/SDL_config_wiz.h
/usr/include/SDL2/SDL_copying.h
/usr/include/SDL2/SDL_cpuinfo.h
/usr/include/SDL2/SDL_egl.h
/usr/include/SDL2/SDL_endian.h
/usr/include/SDL2/SDL_error.h
/usr/include/SDL2/SDL_events.h
/usr/include/SDL2/SDL_filesystem.h
/usr/include/SDL2/SDL_gamecontroller.h
/usr/include/SDL2/SDL_gesture.h
/usr/include/SDL2/SDL_haptic.h
/usr/include/SDL2/SDL_hints.h
/usr/include/SDL2/SDL_joystick.h
/usr/include/SDL2/SDL_keyboard.h
/usr/include/SDL2/SDL_keycode.h
/usr/include/SDL2/SDL_loadso.h
/usr/include/SDL2/SDL_log.h
/usr/include/SDL2/SDL_main.h
/usr/include/SDL2/SDL_messagebox.h
/usr/include/SDL2/SDL_mouse.h
/usr/include/SDL2/SDL_mutex.h
/usr/include/SDL2/SDL_name.h
/usr/include/SDL2/SDL_opengl.h
/usr/include/SDL2/SDL_opengl_glext.h
/usr/include/SDL2/SDL_opengles.h
/usr/include/SDL2/SDL_opengles2.h
/usr/include/SDL2/SDL_opengles2_gl2.h
/usr/include/SDL2/SDL_opengles2_gl2ext.h
/usr/include/SDL2/SDL_opengles2_gl2platform.h
/usr/include/SDL2/SDL_opengles2_khrplatform.h
/usr/include/SDL2/SDL_pixels.h
/usr/include/SDL2/SDL_platform.h
/usr/include/SDL2/SDL_power.h
/usr/include/SDL2/SDL_quit.h
/usr/include/SDL2/SDL_rect.h
/usr/include/SDL2/SDL_render.h
/usr/include/SDL2/SDL_revision.h
/usr/include/SDL2/SDL_rwops.h
/usr/include/SDL2/SDL_scancode.h
/usr/include/SDL2/SDL_sensor.h
/usr/include/SDL2/SDL_shape.h
/usr/include/SDL2/SDL_stdinc.h
/usr/include/SDL2/SDL_surface.h
/usr/include/SDL2/SDL_system.h
/usr/include/SDL2/SDL_syswm.h
/usr/include/SDL2/SDL_test.h
/usr/include/SDL2/SDL_test_assert.h
/usr/include/SDL2/SDL_test_common.h
/usr/include/SDL2/SDL_test_compare.h
/usr/include/SDL2/SDL_test_crc32.h
/usr/include/SDL2/SDL_test_font.h
/usr/include/SDL2/SDL_test_fuzzer.h
/usr/include/SDL2/SDL_test_harness.h
/usr/include/SDL2/SDL_test_images.h
/usr/include/SDL2/SDL_test_log.h
/usr/include/SDL2/SDL_test_md5.h
/usr/include/SDL2/SDL_test_memory.h
/usr/include/SDL2/SDL_test_random.h
/usr/include/SDL2/SDL_thread.h
/usr/include/SDL2/SDL_timer.h
/usr/include/SDL2/SDL_touch.h
/usr/include/SDL2/SDL_types.h
/usr/include/SDL2/SDL_version.h
/usr/include/SDL2/SDL_video.h
/usr/include/SDL2/SDL_vulkan.h
/usr/include/SDL2/begin_code.h
/usr/include/SDL2/close_code.h
/usr/lib/cmake/SDL2/SDL2Config.cmake
/usr/lib/cmake/SDL2/SDL2ConfigVersion.cmake
/usr/lib/cmake/SDL2/SDL2Targets-release.cmake
/usr/lib/cmake/SDL2/SDL2Targets.cmake
/usr/lib64/libSDL2-2.0.so
/usr/lib64/libSDL2.so
/usr/lib64/libSDL2main.a
/usr/lib64/pkgconfig/sdl2.pc
/usr/share/aclocal/sdl2.m4
/usr/share/cmake/Modules/FindSDL2.cmake
/usr/share/doc/lib64SDL2-devel/BUGS.txt
/usr/share/doc/lib64SDL2-devel/COPYING.txt
/usr/share/doc/lib64SDL2-devel/CREDITS.txt
/usr/share/doc/lib64SDL2-devel/README-SDL.txt
/usr/share/doc/lib64SDL2-devel/README.txt
/usr/share/doc/lib64SDL2-devel/WhatsNew.txt

See Also

Package Description
lib64SDL2_2.0_1-2.0.10-1-omv4000.x86_64.rpm Main library for SDL2
lib64SDL2_image-devel-2.0.5-1-omv4000.x86_64.rpm Headers for developing programs that will use SDL2_image
lib64SDL2_image2.0_0-2.0.5-1-omv4000.x86_64.rpm Main library for SDL2_image
lib64SDL2_mixer-devel-2.0.4-1-omv4000.x86_64.rpm Headers for developing programs that will use SDL2_mixer
lib64SDL2_mixer2.0_0-2.0.4-1-omv4000.x86_64.rpm Main library for SDL2_mixer
lib64SDL2_net-devel-2.0.1-2-omv4000.x86_64.rpm Headers for developing programs that will use SDL2_net
lib64SDL2_net2.0_0-2.0.1-2-omv4000.x86_64.rpm Main library for SDL2_net
lib64SDL2_ttf-devel-2.0.15-2-omv4000.x86_64.rpm Headers for developing programs that will use SDL2_ttf
lib64SDL2_ttf2.0_0-2.0.15-2-omv4000.x86_64.rpm Main library for SDL2_ttf
lib64SDL_Pango-devel-0.1.2-23-omv4000.x86_64.rpm Headers for developing programs that will use SDL_Pango
lib64SDL_Pango1-0.1.2-23-omv4000.x86_64.rpm Main library for SDL_Pango
lib64SDL_gfx-devel-2.0.25-6-omv4000.x86_64.rpm Header files and more to develop SDL_gfx applications
lib64SDL_gfx15-2.0.25-6-omv4000.x86_64.rpm SDL graphics drawing primitives and other support functions
lib64SDL_image-devel-1.2.12-15-omv4000.x86_64.rpm Headers for developing programs that will use SDL_image
lib64SDL_image1.2_0-1.2.12-15-omv4000.x86_64.rpm Main library for SDL_image
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